5 #define EBOARD_DEBUG_MODE 0x0 This is the SoccerBoard ghost struct :D.
This is the AX12Servo ghost struct :D.
void storePosition(int pos, int speed=0x3FF)
This saves the Servo Position.
optVAL_t getPosition(void)
This "kind of" returns the Servo-Position.
void sleep(uint16_t t)
Say goodnight!
SoccerBoard board
the board object
AX12Servo links(dBoard, 1)
left servo
AX12Servo rechts(dBoard, 2)
right servo
void changeBackground(bool newBackground=false)
changes the background of the display
This is the DynamixelBoard ghost struct :D.
bool clear(void)
clears the LCD
void action(void)
will force every AX12Servo to drive to AX12Servo::storedPos with AX12Servo::storedSpeed ...
LCD lcd(board)
the lcd object
DynamixelBoard dBoard(board)
the dBoard object
void print(const char *data)
prints a string to the display
[I2C] [LCD] This is used to add support for OLED displays connected to the 'SoccerBoard' ...